AI Insights · Timothy · October 2022
Top 5 Entertainment Mascot Games on iOS in Africa Q3 2022
An overview of the performance of the top 5 entertainment mascot games on iOS in Africa during Q3 2022, featuring trends in weekly downloads, revenue, and active users.
In Q3 2022, the top 5 entertainment mascot games on iOS in Africa showed diverse trends in downloads, revenue, and active users. Here's a detailed look at their performance:
Sonic Dash: Fun Endless Runner saw a varied performance throughout the quarter. Weekly downloads peaked at around 4.7K at the end of June, but gradually decreased to approximately 2.3K by the end of September. Revenue experienced fluctuations, with a high of $226 in mid-July and a low of $93 in early September. Active users remained relatively stable, starting at around 88K and ending the quarter at approximately 86K.
Minion Rush: Running game experienced notable variations. Weekly downloads reached a high of 4.3K in early July but dropped to about 1.6K by the end of September. Revenue peaked at $210 in late August, with the lowest point at $89 in late September. Active users fluctuated, starting at 7.2K in late June and ending at around 6.8K in late September.
Crash Bandicoot: On the Run! had a mixed quarter. Downloads peaked at approximately 2.6K in late July but fell to around 954 by the end of September. Revenue saw a high of $168 in late September, with a low of $49 in mid-July. Active users started at 6.6K in late June and decreased to about 5.7K by the end of September.
Sonic Dash 2: Sonic Boom displayed a downward trend in downloads, starting at 1.3K in late June and dropping to 508 by the end of September. Revenue peaked at $113 in mid-August, with a low of $47 in late August. Active users began the quarter at around 10K and ended at approximately 6.6K.
Sonic Forces PvP Racing Battle showed a significant decline in downloads, starting at 1.8K in late June and falling to 884 by the end of September. Revenue had a high of $315 in mid-September, with the lowest point at $98 in late July. Active users started at 6.5K in late June but decreased to about 3.7K by the end of September.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.